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[null,"Cool Questionnaire Analysis Tool - Instructions"]
[null,"1) Paste your questionnaire data on Sheet2, starting from cell A3 (B3 if you have no timestamp data)"]
[null,"2) Make sure that your data correspond to the questions on Sheet 2"]
[null,"3) You may paste your questions for your dataset too in order to be easier to check that you have the correct order "]
[null,"4) Press the \"Analyse\" button and you will automatically get descriptive statistics for your dataset (averages, standard deviations and a graph)"]
[null,"5) if you make any change to your data, you may press the button again to re-run the analysis"]
[null,"6) You will find the analysis data at the bottom of Sheet2"]
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[null,"References"]
[null,"​Raptis, D., Kjeldskov, J., and Skov, M.B. (2013) Understanding \"Cool\" in Human-Computer Interaction Research and Design. In Proc. OzCHI 2013, 53-62."]
[null,"Raptis, D. (2015) User Experience of Mobile Devices: Physical Form, Usability and Coolness, PhD Thesis, Aalborg University."]
[null,"​Bruun, A., Raptis, D., Kjeldskov, J., and Skov, M.B. (2016) Measuring the coolness of interactive products: The COOL Questionnaire. Behaviour & Information Technology, 35 (3), 233-249"]
[null,"Raptis, D., ﻿​Bruun, A., Kjeldskov, J., and Skov, M.B. (2016) Converging coolness and investigating its relation to user experience. ​Behaviour & InformationTechnology, 1-18."]
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[null,"Additional details"]
[null,"If you use the  Google Forms version of the Cool Questionnaire you may need to save the responses as an excel file. To do that go to Google Forms, Locate the Cool Questionnaire, Click \"View Responses in Sheets\" and get a Google Sheet version of the responses."]
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[null,"Declaration"]
[null,"THIS ANALYSIS TOOL IS A PROPERTY OF THE RESEARCH CENTER FOR SOCIO-INTERACTIVE DESIGN, AALBORG UNIVERSITY, DENMARK"]
[null,"http://thecoolquestionnaire.weebly.com/"]
[null,"http://si.aau.dk/"]
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[null,"FEEL FREE TO USE OUR COOL QUESTIONNAIRE ANALYSIS TOOL. IF YOU USE IT FOR ACADEMIC PURPOSES, PLEASE REFERENCE OUR WORK:"]
[null,"​Bruun, A., Raptis, D., Kjeldskov, J., and Skov, M.B. (2016) Measuring the coolness of interactive products: The COOL Questionnaire. Behaviour & Information Technology, 35 (3), 233-249"]
[null,"Raptis, D., ﻿​Bruun, A., Kjeldskov, J., and Skov, M.B. (2016) Converging coolness and investigating its relation to user experience. ​Behaviour & Information Technology, 1- 18."]

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[null,"OVERALL COOLNESS",null,null,"DESIRABILITY",null,null,null,"REBELIOUSNESS",null,null,null,"USABILITY",null,null,null,"CLASSIC AESTHETICS",null,"HEDONIC QUALITY"]
["timestamp","...is cool","When I think of cool things,..","If I made a list of cool things,..","..can make me better","..can make me look in control of things","..can make me look good","..can make me happy","..moves against the current","..is different","..is outside the ordinary","..stands apart from similar ..","..is simple to use","..is easy to use","..is easy to operate","..is easy to learn","…has clear design","..has clean design","plain/eye catching","boring/interesting","dull/captivating","unimaginative/creative",null,null,"AVG Overall Coolness","AVG Desirability","AVG Rebelliousness","AVG Usability","AVG Classic Aesthetics","AVG Hedonic Quality"]